Currency plays a large role in every MMO, and the galaxy far far away is no exception. From training costs, to speeders, and even to taxis, it seems everyone is trying to get a piece of your credit stack. Fear not, the star wars universe is chalk full of wallet filling opportunities that will have you movin’ on up to the east side of the space station in no time.
While each Crew Skill has the capacity to make a good amount of credits, this guide focuses on some of the simple and effective methods anyone can use to line their space pants with star-bucks.
As the old saying goes, a penny saved is a penny earned, and it works just as well in The Old Republic. With the amount of gear/items you receive from quests, heroics, flashpoints, PVP dailies there should be no reason you’re spending credits on anything other than training new abilities and running crew missions. That being said, don’t pump too much money into you’re crew skills (except maybe Splicing) as the cost of sending one of your companions out will quickly begin to skyrocket. It’s a safer bet to pace your crew skills out with your leveling, as the rewards received from quests are then able to fund your expeditions.
From quest rewards and mob drops alone, you should have no problem covering all training and speeder costs straight through to level 50 if you spend wisely.
Warzones and PVP Dailies
If blood money is your thing, there’s a decent amount of credits to be made from every PVP match and daily quest that goes along with it. The daily quest also has the added reward of a random PVP item container, which will give you a BOE item around your level that can be vendored or thrown up on the GTN for the chance at a little more money. And remember, medals earned in a warzone contribute to your credits gained.
For the PVP inclined, you’ll also be collecting Warzone Commendations and Valor. The commendations providing a good set of custom gear at level 20 and 40, and the valor will give you a head start on that rank 60 Battlemaster status you’ll be craving when you hit 50.
These short minigames can actually provide a good amount of buck for the bang in both credits and experience. They also have the benefit of taking very little time and effort to complete, and are the perfect activity to do while running crew missions. It’s also important to note that the bonus objective (ie. Destroy 60 fighters) has a bearing on the credits received, so be sure to mop up those fighters.
The Space Combat Commendations received from the daily quests can be used to purchase a random lvl50 green item bag; the contents of which can be vendored or put up on the GTN for another round of credits.
Gathering Skills and Slicing
If you’re not one for crafting, consider taking three gathering professions as your crew skills. Three popular and high profit skills as of this article are Bioanalysis, Treasure Hunting, and of course Slicing. While these gathering skills may be lacking in the high profit margins you’ll get from end game craftables, they make up for it in a steady reliable source of income (Anyone with a stockpile of Green Goo could be cleaning up, at least on my server). Occasionally you may also hit it big with a rare material or crew skill mission (slicing) that will bring a significantly higher sum on the GTN.
Slicing in particular has been favored by players for its credit making potential and remains so even after the “slicing nerf” from back in December. One of the main benefits is that for the most part, there is no need for the GTN. It’s as easy as sending your companions out on a lockbox mission (preferably Rich or Bountiful) and keeping your eyes peeled for safes and vaults. Where the GTN does come into play is when you land a mission discovery or crafting schematic. Both of these will usually net you a tidy profit depending on quality and availability of the item on the GTN of course.
Daily Quests and Ilum
For those who have reached level 50 and are looking for a little extra scratch, the daily quests from Belsavis and Ilum are decent options. For both planets you will need to complete the initial quests, on Belsavis the bonus series and Ilum the planet story, before the dailies become available. Once unlocked completing a clean sweep of all the quests will net you over 100k in credits (including mob drops and quest items) and a good collection of Daily Commendations that can be put towards a shiny new Rakata level implant/earpiece/mod.
Making a healthy amount of credits in The Old Republic is not a hard thing to accomplish. You don’t have to be a trade network guru or be able to craft the rarest gear on your server. All you need is the willpower to avoid impulse purchases, and a bit of free time to put in. The rest, as they say, is the gravy.